Again, did not have much time. (From tomorrow on, I will have three days free time, so I will probably make much faster progress then.) Only extended the urination mechanic a bit:
- Urination will now actually wet the ground, i.e. manipulate the terrain / the game map.
- All kinds of terrain can become wet. But on all but the lowest terrain levels (i.e. on all levels were waste, earth, feces cover the ground) will the water trickle down into the terrain, and therefore become unavailable for drinking.
- Different amounts of wetness of a terrain are visible as different background colors.
- Wetting on a terrain that is already extremely wet will drown the player.
Today's screenshot ("@" is now finally the player avatar again):