PlomRogue Development Blog

7DRL 2016, Day 7

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That was quite a sprint at the end. But I did more or less finish The Crawling Eater. I hope to polish the documentation later on, and set up an informative page at the RogueBasin wiki. For now just some notes on further changes / additions since day 6:

The end result can be downloaded here: https://github.com/plomlompom/plomrogue/releases/tag/TCE_proper_minor_fixes

Today's screenshot:

A screenshot of "The Crawling Eater", early development version.

7DRL 2016, Day 6

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Only one day left … Not sure I will finish the basics of the game. Nevertheless, I made quite some progress today:

Today's screenshot (notice the two differently colored "@" symbols – one is the player avatar, one a NPC):

A screenshot of "The Crawling Eater", early development version.

7DRL 2016, Day 5

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Found a little bit more time today (still far from finishing the game, though), mostly improved geology:

Today's screenshot:

A screenshot of "The Crawling Eater", early development version.

7DRL 2016, Day 4

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Again, did not have much time. (From tomorrow on, I will have three days free time, so I will probably make much faster progress then.) Only extended the urination mechanic a bit:

Today's screenshot ("@" is now finally the player avatar again):

A screenshot of "The Crawling Eater", early development version.

7DRL 2016, Day 3

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Progress is slow. Found even less time today than yesterday for my 7DRL. The changes:

Today's screenshot ("@@" is the player avatar; still experimenting with the symbol, will probably end up with the classical "@"):

A screenshot of "The Crawling Eater", early development version.